GoplexMC B6 Economy Health
Active traders, transaction volume, wealth generation and the faucet/sink ratio - the metrics that actually describe a Minecraft economy.
Last 30 days (GMC)
Created £5862 15/7d, destroyed £5000 over the window. More money is being minted than removed - the supply is growing (inflationary). Add stronger sinks.
Money: held & moved
Two different questions. Held by active players is a snapshot of who owns the supply right now – a rich player who logs in but never spends still counts. Money that moved is how much actually changed hands over the period you picked. A big gap between them is wealth sitting still.
Held by active players — who owns the supply (seen in-game in the last 7 days)
■ 0.3% held by players seen in-game in the last 7 days ■ 99.7% in dormant accounts
Money that actually moved — real circulation, ignoring idle hoards
£20711 17/4d changed hands over these 30 days — money is turning over briskly here.
Daily activity
Money created vs destroyed
By day
| Date | Active traders | Volume | Faucet | Sink | Net wealth |
|---|---|---|---|---|---|
| 2026-09-29 | 1 | -/- | 2/- | -/- | +2/- |
| 2026-09-28 | 3 | £1050 | £5002 3/3d | £5000 | +£2 3/3d |
| 2026-09-27 | 5 | £13799 1/9d | £820 3/7d | -/- | +£136 9/8d |
| 2026-09-26 | 1 | -/- | 1/2d | -/- | +1/2d |
| 2026-09-25 | 2 | -/- | £3 -/10d | -/- | +£3 -/10d |
| 2026-09-24 | 1 | -/- | £1 | -/- | +£1 |
| 2026-09-22 | 2 | -/- | £1 2/9d | -/- | +£1 2/9d |
| 2026-09-21 | 2 | -/- | £1 2/- | -/- | +£1 2/- |
| 2026-09-20 | 2 | -/- | £1 1/9d | -/- | +£1 -/7d |
| 2026-09-18 | 1 | -/- | £1 -/5d | -/- | +£1 -/5d |
| 2026-09-13 | 1 | -/- | £1 | -/- | +£1 |
| 2026-09-06 | 1 | -/- | £13 3/5d | -/- | +£13 3/5d |
| 2026-09-05 | 1 | -/- | £17 14/5d | -/- | +£17 14/5d |