GoplexMC B6 Economy Health

Active traders, transaction volume, wealth generation and the faucet/sink ratio - the metrics that actually describe a Minecraft economy.

Last 30 days (UKP)

1.0 Avg active traders/day
£11 6/2d Transaction volume
+£12 Wealth generated (net)
Faucet : Sink

Created £12, destroyed -/- over the window.

Money: held & moved

Two different questions. Held by active players is a snapshot of who owns the supply right now – a rich player who logs in but never spends still counts. Money that moved is how much actually changed hands over the period you picked. A big gap between them is wealth sitting still.

Held by active players — who owns the supply (seen in-game in the last 7 days)

1.5% Held by active players
£1 13/10d Live — active holders
£111 7/2d Dormant — dead accounts
1 / 3 Active holders

1.5% held by players seen in-game in the last 7 days   98.5% in dormant accounts

Money that actually moved — real circulation, ignoring idle hoards

£23 6/2d Changed hands (30d)
20.6% Of supply, turned over
0.206× Velocity (over 30d)

£23 6/2d changed hands over these 30 days — money is turning over briskly here.

Daily activity

Money created vs destroyed

By day

DateActive traders VolumeFaucetSink Net wealth
2026-07-05 1 £11 6/2d £12 -/- +£12